A downloadable Zombie Splatter RPG

Buy Now$4.99 USD or more


The Immune Random Generator is now live, generate a character, randomize a mission, encounter or special drop, all with the push of a button

You are a survivor of the zombie plague that broke the world, you are Immune. You, side-by-side with other Immune, are the last hope humanity has to survive. You protect your settlements, scavenge in the wasteland for supplies and strike at the zombies that consumed your world in hopes of a better tomorrow.

IMMUNE is a fast-paced, high-action zombie-splatter role playing game inspired by video games like Left 4 Dead and board games like Zombicide. 

The Immune that stand between the dead and the living brave the wasteland for a variety of reasons, but almost all of them involve keeping people safe and getting your settlement what it needs.

Characters are empowered by their weapons, each weapon choice provides Maneuvers which allow you to dispatch walkers with ease and/or drive high damage against the special infected that stalk the wasteland, and is the primary form of "class" assembling a loadout of 3 items allows you to customize your character in a variety of ways.

IMMUNE is intentionally left short, at 5 pages the game is fully playable with customizable characters, a wide range of mission suggestions, rules for managing individual walkers, different size hordes, 6 special infected and 1 boss zombie, the Wormhost.

The game will receive a wide range of similarly sized modules that will provide options to expand your game, allowing you to easily pick and choose what features go into your Immune campaign, if you choose to move beyond the base game at all.

Cost Break Down

The following indicates the amount I'll need to make to recoup costs of the labor of myself and my partner at moderate pay rates

  • Writing @ 3500 Words at $0.15/word: $525
  • Editing @ 2265 Words at $0.10/word: $227
  • Layout @ 7 pages at $10/page: $70
  • Art @ Photomanipulation and curation: $100

Total: $922

Community Copies are available!

  • Launch with 25 28 Community Copies.
  • Every Sale is +1 Community Copy.
  • Every Rating is +1 Community Copy.
    • If you plan to leave a less than 4-star rating, please leave a review on what you think could improve it.
    • Please do not leave a bad rating if you don't like the Lumen system, post apocalyptic settings, zombie apocalypse, or any other working as intended features, just because they are not to your preference.


StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(19 total ratings)
AuthorBasiliskOnline

Purchase

Buy Now$4.99 USD or more

In order to download this Zombie Splatter RPG you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Immune-v1.6.pdf 2 MB
(previous version!) Immune-v1.5.pdf 2 MB
(previous version!) Immune-v1.4.pdf 2 MB

Community Copies

Support this Zombie Splatter RPG at or above a special price point to receive something exclusive.

Pay It Forward

If you would like to add a community copy or previously claimed a community copy and for any reason you decide you'd like to pay for it (which please know that this isn't something you have to do, community copies are there for you to claim and keep), use this option and I'll drop an extra community copy into the pile to replace the one you claimed and help someone else check out the game!

Free Copy

If you're unable to budget for a copy of Immune priced as listed, please claim one of these free copies provided for the community.

Download demo

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Immune-Character-Sheet.jpg 1 MB

Development log

Comments

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Will you add more community copies?

Sorry i didnt see this before, I just updated with some more community copies!

Thank you!

Hi there, I'm pretty excited about Immune unfortunately at the moment I don't have the possibility to buy the game (my cc have  beings Stolen... So I had to block it) hopefully in the future I will be able to try it, I'm I a big fan off Al zombies related things ! Any suggestions for a person that have only play Nova from lumen system.

Hey there! Thanks so much, sorry it took a few days to get back to you, I've had a busy week!

I went ahead and added more community copies, so you should be able to claim one for free (scroll down to the Rewards section)! If you wanna get an idea on how it runs, I set up a written and illustrated example of Play here, which is free. (I wanted to do more of these for my games and other indie games but so far demand hasn't held up to the work needed to produce the Examples of play like I did there.

As for how it differs from Nova?

I haven't read Nova yet, I'm more familiar with Gila RPG's original Lumen game "Light" but I know Nova changed some, I'll do my best to discuss what is likely different.

  • In Immune your powers (called "Maneuvers") are not derived from your "class" or a playbook of any kind, they are derived from your weapon loadout. Meaning that you are able to adjust and change your Maneuvers between sessions most of the time.
  • While you are made to kick ass and be powerful in Immune, Zombie Apocalypse are still dangerous. This game may be more stacked against the players than many Lumen games (Though of course this is easy enough for a GM to adjust if they prefer a more "power fantasy" vibe for the players in line with standard Lumen games.
    • This includes the Left For Dead mechanic: When an Immune is Left For Dead, they return in the next scene at a
      moment of their choosing, Pick one: β€’ Return with 1 Health, full ammo. β€’ Return with full health, no ammo. When you return, it may be performing a dramaatc action as if you rolled a 6 result. An Immune may be Left For Dead only once. Next time, they are well and truly gone.
  • It includes Headshot rolls which depend on your type of weapon and range to a zombie (since we know zombies are particularly susceptible to headshots). Headshots kill "walkers" automatically and deal extra harm to Special zombies.
  • It includes a Noise Roll and Sound Clock, bringing in another resource to consider as they fight the hordes, fill up a sound clock will prompt introduction of more zombies drawn to the scene.
  • The Special Drop die is rolled along with the normal drop die during each Scavenge phase (when you'd recover your health or ammo between "rounds"). If you get a 6 on the Special Drop Die, you find a special drop (such as a med-kit, 1-use item or some sort of power up)
  • The game comes with some tables to randomly generate missions, encounters and special drops. 
  • The last section offers optional tweaks or suggestions for: 
    • Playing a completely Zero Prep game as a new "Zombie Lord" if you don't have time to think on anything.
    • Making the Immune more powerful if you want the game to feel more in line to other Lumen games.

Hello! there would be more free copies? my currency doesnt traslate well to USD and IΒ΄m currently through a rough patch.

Just tossed a couple of copies up!

Thank you really much!!!!

Zombie LUMEN game! That's hell of a combination!🌟🌟🌟🌟🌟

游戏在ε“ͺι‡ŒδΈ‹θ½½οΌŸ

This looks awesome. Love the idea and how relatively simple it is to start with.

Looks like a great base to create a short or multi session campaign πŸ˜ŽπŸ‘