A downloadable Map Pack

Buy Now$4.49 USD or more

Two Maps usable separately or connected.

The first is a hillside camp, rocks piled into makeshift walls help to reinforce the camp against attackers, while crates of goods lay stacked around. Are the goods stolen? Is this a bandit camp? Questions only you can answer!

The second map is a cave with several chambers, it can be furnished with a camp fire and bedrolls, or left empty. When I used this it was connected to the first map, you first had to get passed the reinforced forward camp, make your way up the hill to the cave entrance where more bandits were holed up, but this cave could easily stand alone as its own bandit camp, traveler respite or monster lair!


2 maps. 26 Different variations.

  • From digitally hand-drawn to 3D rendered and designed in Dungeon Alchemist.
  • From Snow to Summer. Settled and Empty. Night and Day. Tons of variations!
  • Foundry JSON: The 3D Maps come with JSONs for Foundry Import (In this case: lighting and wall information)

Requests

Feel free to request Square or Grided hexes on the Dungeon Alchemist maps, as well as tweaks or asset changes. Happy to make additional variants.

Unfortunately due to a gross error while organizing my files i accidentally *deleted* all of my hand drawn map .PSDs and sadly cannot make adjustments to those easily, but never hurts to ask.

Purchase

Buy Now$4.49 USD or more

In order to download this Map Pack you must purchase it at or above the minimum price of $4.49 USD. You will get access to the following files:

CLR_Cave_Camp.zip 11 MB
HEX_Cave_Camp.zip 13 MB
SQ_Cave_Camp.zip 12 MB
Tokens_Cave_Camp.zip 1.1 MB
Dungeon Alchemist Maps.zip

Development log

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